©2018 by Albert Beranek.

 

When I was creating the terrain shader with the snow effect I was feeling like it needed a little bit more so I created some snow to go along with it. I spent about an hour and created 12 individually different snowflakes that are falling to give it some life if they get to close to the camera.

I was in a shader course and we were working on a Fog of War shader and I was trying to figure out a different way to reveal the terrain based on character movement in the process I created this.
So we have one terrain for above the water line that has the snow blend on it and one below the water line that is not blended. I also applied the snow blend to the tree to help with the effect of the view.